In the interview, Mr.Aonuma speaks honestly in wanting to focus on “the character” of the title, with a mention of executing a proper sequel. He mentions having been influenced so heavily by the original, LttP2 will extrapolate on many events and characters that happened in the first title.
Mr.Aonuma goes on about LttP2:
“We started out with the new play mechanics, such as Link being able to become a painting and walk along the walls, and then figured out from there how to build a story around them.”
In the interview, he also mentions the game running at a smooth 60fps, despite being a full 3D experience. He also mentions the gamers will have the ability to play the game entirely in 2D, and that there will be a “big surprise” in store, even for long time fans of the series.
You can read more snippets of the interview here , and see the entire write up in full in issue 255 of Edge magazine.
I can’t wait to get my hands on the title, being a huge Zelda fan. I’m also waiting eagerly to see what awesome suprises Nintendo has lying in wait, come later this week at E3.
Article from Gamersyndrome.com