Ever since the announcement of the game, a Wii U version of Crysis 3 has been hinted at time and time again, but never actually happened. In an interview with VentureBeat, Crytek CEO Cevat Yerli has confirmed that the game was indeed up and running on Nintendo’s latest home console, and was very close to launching.
We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn’t launch on the Wii U ourselves — we don’t have a publishing license — Crysis 3 on Wii U had to die.
He also talked about console generations and how he sees the future of singleplayer.
Going forward with free-to-play support, as I said, I believe in a future where we have to get away from the single-player mindset. You have to be together with your friends from day one, from the first title screen. That philosophy is not in embedded in the console generations. The console generations are very much in the same kind of traditional, “I play by myself, then I meet my friends somewhere at a certain point in the game” mindset. On GFACE, as I said in the presentation, the only place where you’re alone is on the login screen. Once you’re logged in, you’re in a realtime ecosystem. When they’re online, you can interact and do all kinds of stuff with your friends.
Article from Gamersyndrome.com