The upcoming Watch Dogs is going to be released on the current and the next console generation just like another high profile Ubisoft title: Assassin’s Creed IV: Black Flag. And just like this game, Watch Dogs is going to come with some extra next generation features not available on the Ps3 and Xbox 360 versions of the game.
Watch Dogs lead game designer Danny Belanger has talked about the game in a interview with dealspwn.com: Watch Dogs is a very systemic game, allowing the developers to add a lot of depth to the simulation like improved NPC behavior, traffic and so on.
The Ps4 version of Watch Dogs will feature a dynamic wind system that will affect the environment, move objects and even alter the city’s topography. The most interesting thing is that the wind will also alter bodies of water, making the handling of boats feel different and more realistic. It’s something that the team is only able to do with the next generation consoles, since all current gen ones lack the power for this kind of simulation.
Watch Dogs cinematic animation lead Lars Bonde also hinted that Watch Dogs will support the new Dual Shock Touchpad:
“I don’t know if you noticed, but we played on the PS4 controller where there is a touchpad. We’re looking at how to integrate that, how does that become part of Watch_Dogs?”
Watch Dogs will be available on current generation consoles and Pc on November 22nd. The game will also be released on Ps4.
Article from Gamersyndrome.com