Among the new additions to the Tomb Raider gameplay formula is skill management. In this game Lara posses three different types of skills, related to the three main aspects of the game: surving, hunting and fighting. The skills are really diverse and all serve a certain, useful purpose: leveling them up will be bring some good advantages whenever you level them up. In the end it all depends on your playstyle: some gamers may be better and uncovering treasures and areas or discovering enemies while some other may be better in the combat sequences of the game. You can improve these skills to improve your abilities in your best field or get some help in some other field where you are not so good. We’re not talking about role playing game level of customization but having a choice is better than having none at all! The inclusion of skills also makes the gameplay experience somewhat deeper. To improve your skills you’ll have to fill Lara’s experience shield, obtaining a single skill point used to improve unlocked skills or unlocking new skills. You will have to invest 7 skill points in rookie skills to unlock the higher tier; to unlock the final tier, seven more points must be used. Get as much experience as you can and you will be able to unlock most skills in the game as soon as possible.
- Hunter Skills
Accomplished Killer is a hardened skill, allowing you to gain more experience points for killing enemies using certain methods like headshots, stealth kills and dodge kills. This skill can be useful if used in conjunction with other skills improving your performance like Dodge Kill Mastery, Rifle Expert, Shotgun Expert, Bow Expert and so on. When learnt by itself it won’t be bringing you a lot of extra experience so it’s not really worth to invest in this skill early on. Make sure you have learned some of the other combat skills enhancing experience before getting this on. Learning this skill as one of the last ones to unlock the expert tiers of skills is probably the best way to go.
Article from Gamersyndrome.com