One of the main focuses of recent Fire Emblem games is the possibility to recruit a lot of characters for your army. Fire Emblem: Awakening is not so different in this regard, with a lot of characters available for recruitment. As always, many of the characters can join you automatically but for some others you will have to take specific steps to make them join like deploying a specific character and make them talk with the possible recruit. With the many advanced classes available in the game you may want to recruit as many characters as possible to create the most diverse army: some classes are only useful in specific situations and that’s where the many characters of the game will come in. In this guide we will be listing all the characters available, both automatic recruitments and optionals, with small descriptions for each character: a lot of the automatically recruited characters often have something they’re really good at and I always recommend to not change their class to a different type. You will have plenty of occasions to do so with the optional characters: unlike the story ones, they have some more average features and are perfect to experiment with customization. So save your seals for these characters.
- Chapter 3: Warrior Realm
To recruit Kellem you will have to move Chrom next to him and talk to him during battle. A simple talk will be enough to make him join, just like in the past Fire Emblem games. His starting class is Knight and he’s pretty decent at it. He also performs well as any other class geared towards the defense stat, so change his class accordingly if you already have too many tanks in your team. Changing him to some physical damage dealing class also works decently.
Sumia joins the party automatically as part of the story and she’s the first aerial mounted unit which will join you. She’s got great mobility in her starter class but her defense is definitely on the low side, as for all the characters of her class. In her starter class she probably works better as a support unit: you may move as far as you want but if she meets archers, she’s done as a single hit from bows utterly destroys any aerial unit. The choice is yours to keep her as she is or change her class to something different.
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