Fire Emblem: Awakening Character Recruitment Guide: Chapter 11

Fire Emblem: Awakening Character Recruitment Guide: Chapter 11

One of the main focuses of recent Fire Emblem games is the possibility to recruit a lot of characters for your army. Fire Emblem: Awakening is not so different in this regard, with a lot of characters available for recruitment. As always, many of the characters can join you automatically but for some others you will have to take specific steps to make them join like deploying a specific character and make them talk with the possible recruit. With the many advanced classes available in the game you may want to recruit as many characters as possible to create the most diverse army: some classes are only useful in specific situations and that’s where the many characters of the game will come in. In this guide we will be listing all the characters available, both automatic recruitments and optionals, with small descriptions for each character: a lot of the automatically recruited characters often have something they’re really good at and I always recommend to not change their class to a different type. You will have plenty of occasions to do so with the optional characters: unlike the story ones, they have some more average features and are perfect to experiment with customization. So save your seals for these characters.
ll the characters available, both automatic recruitments and optionals, with small descriptions for each character: a lot of the automatically recruited characters often have something they’re really good at and I always recommend to not change their class to a different type. You will have plenty of occasions to do so with the optional characters: unlike the story ones, they have some more avarage features and are perfect to experiment with customization. So save your seals for these characters.

  • Chapter 11: Mad King Gangrel

Olivia

Olivia will join your army automatically so just bring anyone you want into the battle. Olivia starting class is the dancer and, despite the fact that in a direct confrontation she’s pretty much dead, she can be really useful is used right. All dancers have the ability to grant an extra single turn to a unit that has already acted once: this means that you easily change the tide of battle using a couple of Dancers. This ability can be used to heal twice, to allow a wounded character to flee from the frontlines, to allow a strong character to attack twice and so on. It’s especially useful during battles where you are required to defeat a boss: bring your strongest unit close to the boss, attack once and let Olivia give this character a new turn. Just make sure to keep her away from the frontline and she will be fine.

 


Article from Gamersyndrome.com

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