Peter Molyneux and his studio 22 Cans have announced their latest project – Godus, a reimagining of one of Molyneux’s most cherished games – Populous. The project will be crowdfunded by Kickstarter and the page is already up. The target budget is $450,000 in the next 29 days. Here is the project’s official description from Kickstarter:
“It’s an innovative reinvention of Populous, the original god game and delivers exciting global co-operation, competition, creation and destruction to a whole new generation..
The dream at 22cans is to make gaming meaningful. We want to engage people in fresh new ways with accessible, delightful games and experiences. We’re calling them experiments. Curiosity – what’s inside the cube was the first of these and we’re taking what we’ve learnt from it and applying it to future projects such as our next step – GODUS.
Populous was created over 22 years ago, and we believe that to date, nothing has come close to emulating its powerfully godlike experience. It’s this experience we aim to reimagine. GODUS blends the power, growth and scope of Populous with the detailed construction and multiplayer excitement of Dungeon Keeper and the intuitive interface and technical innovation of Black & White. The original Populous hailed from the 8-bit era but GODUS will use the most modern technology the world has to offer.
And you can help us make it!”
Some of Project Godus’ features include a living, breathing world influenced by your actios, easy to access but deep gameplay and multiplayer functionality.
Article from Gamersyndrome.com