Doom 3: BFG Edition Updated on PC, Source Code Released

Doom 3: BFG Edition Updated on PC, Source Code Released

The PC version of Doom 3: BFG Edition has seen a new update release, fixing several issues and adding various options. Here is the changelog:

NEW FEATURES
•All projectiles cast shadows
•Texture LOD bias added to menu options
•Added option to force v-sync (instead of “smart v-sync”)
•Adjusted default brightness value
•Shadow casting projectiles added to menu options
•Allow setting anti-aliasing up to 16x on Nvidia hardware. AMD/Intel cap is at 8x
•Adjusted range of vertical sensitivity (allows you to lower sensitivity further than original implementation)
•Added option to disable checkpoints
•Allow left/right to enter resolution menu
•Variable FOV settings options were added into the main menu
•Added controller bind options
•Added additional anti-cheat measures
BUG FIXES
•Fixed blood splatter effects break after reloading save game
•Fixed broken view nodal code that allowed players to see through the world by backing into a wall and looking up
•Fixed weapon impact effects break after using the artifact (heart)
•Fixed leaderboards to work across languages

In addition the source code of the game has been made available to anyone interested in tweaking the game. BFG Edition was released in October 16 and was met with mixed reactions from fans. This remaster of the original Doom 3 adds new gameplay features such as holding both a flashlight and a weapon at the same time, and includes eight brand new levels in the form of an expansion titleled “The Lost Mission.”


Article from Gamersyndrome.com

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