New Far Cry 3 Patch Released

New Far Cry 3 Patch Released

Despite having released a game with quite a few technical problems, we have to admit that Ubisoft is really being serious about supporting Far Cry 3 as best as they can. Since the game’s release 4 patches have been made available, each one fixing quite some problems of the Pc version of the game.

A new patch is finally available for Far Cry 3 Pc version, addressing some more issues for multiplayer, single player and the map editor feature. Sadly, there’s still no fix for the Direct X 11 performance issues: let’s hope developers will be able to fix that issue as well in the next patch. Here’s the full list of fixes:

General fixes for the patch

  • Fixed several issues with customize controls

MultiplayerGeneral

  • Improve stability on multiplayer maps.
  • Fixed the crash when the player was planting explosives.
  • Fixed several crashes.
  • Fixed bug where user was unable to jump on certain surfaces.
  • Fixed bug where players could become invisible.
  • Fixed bug with 3D weapon images in Decoding menu.
  • Fixed bug where weapons could disappear after completing objectives in Co-op.
  • Fixed bug where users could get stuck in Loadout screen in Co-op.
  • Removed “Reloading” shout after user shoots the bow.
  • Parties will no longer be allowed to numerically unbalance games.
  • Improved and fixed several issues with host migration.
  • Connection degradation will now properly trigger a host migration.
  • Fixed several bugs with Loadout menu.
  • Fixed bug that could display a profile restriction message when trying to join a lobby.
  • Fixed bug where users could get stuck in 3rd person in Custom games.
  • Fixed bug with Flamethrower not doing any damage in certain circumstances.
  • Fixed bug where “Player is on the way” tag could stick to downed players.
  • Fixed bug where clients could remain on black screen if host left the game.
  • Fixed bug where Fire Arrows did not do fire damage.
  • Fixed bug where Long Distance Kill was not awarded.
  • Fixed bug where Tag Assist was not awarded.
  • Fixed bug where Killcam wasn’t shown in certain circumstances.
  • Fixed bug where Survival Instinct was not cancelled properly.
  • Fixed bug where Psych gas could get dropped in the wrong place.
  • Fixed bug where Psych gas could affect players outside of the deployment area.
  • Fixed bug where users could get stuck when killed by Poison gas.
  • Fixed bug where other player’s footstep sounds sometimes did not play behind you.
  • Fixed bug where sound could get muffled when being revived.
  • Fixed bug where user could get de-synced if killed in mid-air

Map Editor

  • Added information for Player Map playlists.
  • Improved available space for Player map names in lobby.
  • Fixed bug where User made maps wasn’t downloaded properly in lobby.
  • Fixed bug that made the user stuck when igniting Firestom nodes on certain maps.

Single PlayerGeneral

  • Fixed the accessing bug for the camera and the throwing rocks.
  • Users that have miss the Relic located in Dr. Earnhardt cave will have the relic recover.
  • Fixed the bug with the weapon models staying on screen / stuck on the charatcer arm.
  • The leaderboard is now updating correctly even after if the user is disconnecting/reconnecting the ethernet cable.
  • The objective is now properly updated after Jason burns the weed fields.
  • New options the hide the HUD are now available in the option menu.
  • Add support for downloadable content.
  • Fixed the issue when the user was becoming invincible after failing mission ‘Black Gold’ several times.
  • The Phonecall from Hurk (ULC missions) is no longer overlapping the brief of the ‘Piece of the past’ mission.
  • Fixed the issue when Sam was no longer in the jeep’s turret after placing two bomb and being kill several time in ‘Black Gold’ mission.
  • •Sam is no longer getting stuck when the user destroy an enemy car.


Article from Gamersyndrome.com

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