The Final Fantasy XIV release two years ago was really a big mistake for Square-Enix: not only the was met with a poor reception from both players and critics but also made Square-Enix loose a lot of money. The Final Fantasy brand reputation was also tarnished heavily, leaving the developers no other choice than trying to save what could be saved and relaunch the game as a way to restore faith in long-running Japanese Role Playing Game brand.
Naoki Yoshida, producer of Final Fantasy XIV: A Realm Reborn, stated in a recent interview with Kotaku that he really feels the pressure of the whole situation and that’s why they’re making sure to release the game only when they feel it’s really ready: another mistake could have a terrible impact on the company as a whole.
Yoshida was also aware of the game’s problems even before he became producer and director and felt that releasing the game in that state was a huge mistake: the team tried too hard to make a MMORPG different from Final Fantasy XI and in doing so, they have lost sight of what makes a MMORPG great. Yoshida states quite bluntly that unless one’s really good, it’s hard coming up with something entirely new without any sort of inspiration.
Final Fantasy XIV: A Realm Reborn still hasn’t a set release date which should be around the middle of 2013. A Ps3 version will come shortly after the Pc version is complete and fully running.
Article from Gamersyndrome.com