Bioshock Infinite development history is quite the troubled one, with constant delays and rumors about the game needing more work on it to be of acceptable quality, stuff that was cut from the game and so on. The wait is probably becoming too much to bear for fans of the series: however game designer Kevin Levine assures everyone that the ending of Bioshock Infinite will make up for all the troubles the game’s been having.
Kevin Devin also goes as far as saying that it’s gonna be something that players never saw before and he’s not even sure how fans may react to it. The game is set in the city of Columbia: players will take the role of detective Booker DeWitt as he sets out to save Elizabeth who wields mysterious powers. As the struggle for power arises, the whole city will be plunged into chaos as our duo tries to escape the floating town.
Kevin Devine also assures players that the game’s plot will become better as the game goes on and they tried everything to avoid the first Bioshock situation, where the last part of the game turned out to be the worst part of the game: there won’t be any character going out of the story and the ending will be, according to Devine, the best wrapping up possible.
Bioshock Infinite is set for a March 2013 release on Xbox 360 and Ps3. Hoping that the game won’t be delayed again, get ready to witness this ending that no one has ever seen before.
Article from Gamersyndrome.com