After months of rumor and speculation Apple has finally officially announced the iPhone 5. Apple’s Phil Schiller was there to debut the new phone. The iPhone 5 is said to be thinner than its predecessors with a higher resolution camera, faster networking, and a larger screen.
If you’re thinking this is just a slightly improved iPhone 4S Apple hopes to change your mind with the new A6 system-on-a-chip. Apple claims it will run twice as fast as the A5 chip that the 4S features. With the kind of games the iPhone is already capable of supporting it will be awesome to see the kind of graphical performance this new chip can help to produce.
As well as the improved chip, the larger screen size also promises to make mobile gaming much better on the iPhone 5. A cramped screen was something many people were having problems with, and this larger screen will allow for more space which will, in turn, allow for more touch controls. The touchscreen is even supposed more responsive meaning the finicky controls that plague so many games due to the proximity of controls and iffy touchscreen may finally be a thing of the past.
We will also see improved sound capabilities thanks to the new and improved speaker system in the latest iPhone. Unfortunately, the storage space will not be increasing. Considering the speed at which games on mobile devices are advancing and the amount of memory they take up is also quickly increasing, the lack of space could end up being crippling down the road. There are already games on the app store that take up more than a gigabyte of memory.
The iPhone 5 will be available for pre-order this Friday the 14th, and will be ship on September 21st for the US, Canada, Germany, Britain, France, Japan, Hong Kong and Singapore. It will retail at a fantastic price- $199 for 16GB, $299 for 32GB, and $399 for 64GB. But seriously, when did memory become so expensive!?
Article from Gamersyndrome.com