Call Of Duty: Black Ops 2 Attachments Guide

Call Of Duty: Black Ops 2 Attachments Guide

Attachments in Call Of Duty: Black Ops 2 allow to expand even further your play style, influencing directly on your weapons of choice. Just like most weapons you can unlock attachments by improving your rank for multiplayer modes

  • ACOG Sight

Designed for long range combat with an increased zoom factor. On sniper rifles the zoom factor is reduced so that you can use them in short range. Available from Level 3 for crossbows, Level 5 for Assault Rifles, Level 9 for Sniper Rifles

  • Adjustable Stock

With the Adjustable Stock you won’t suffer any movement slowdown when entering ADS at the cost of a lower accuracy rate. Available from Level 6 for shotguns, Level 7 for assault rifles, Level 8 for LMGs and Level 12 for SMGs

  • Ballistics CPU

Reduces weapon’s sway. Available from Level 3 for sniper rifles

  • Dual Band

Provides zoom during thermal and night vision and the ability to see through smoke at the cost of a recoil penalty while in ADS.
Available from Level 4 for crossbows, Level 10 for sniper rifles and Level 16 for LMGs

  • Dual Wield

Allows to dual wield pistols for the cost of reduced hipfire spread and no ADS, granting double damage. Available from Level 10 for pistols

  • EOTECH Sight

Fives a small zoom factor increase and adds a holographic crossair. Available from Level 6 for SMGs and Level 11 for assault rifles

  • Extended Clip

Boosts magazine capacity by one third of maximum capacity for an increased reload time. Available from Level 3 for pistols, Level 8 for shotguns and sniper rifles, Level 13 for SMGs and Level 15 for Assault Rifles

  • Fast Mag

Decreases reload time. Available from Level 4 for shotguns and assault rifles, Level 5 for sniper rifles and SMGs

  • FMJ

Increases the bullets’ penetration making it easier to pierce walls and Scorestreaks. Available from Level 4 for LMGs, Level 6 for pistols and sniper rifles, Level 9 for SMGs and Level 13 for assault rifles

  • Fore Grip

Gives reduced recoil. Available from Level 3 for LMGs, Level 6 for assault rifles and Level 7 for SMGs

  • Grenade Launcher

Adds a two grenade launcher of the barrel side. It has a slow reload time without anyway to improve it. Available from Level 16 for assault rifles

  • Hybrid Optic

While in DS it allows to switch between a red dot and a zooming sight. Available from Level 14 for LMGs and assault rifles

  • Iron Sights

Faster ADS shots at the cost of a reduced long range zooming. Available from Level 11 for sniper rifles

  • Laser Sight

Reduces hipfire spread, perfect for SMGs and shotguns at close range. Available from Level 3 for SMGs, Level 4 for pistols, Level 5 for sniper rifles, Level 9 for assault rifles and Level 10 for shotguns

  • Long Barrel

Extends bullet range, works well with low range weapons. Available from Level 3 for shotguns, Level 5 for pistols and Level 10 for SMGs

  • Millimeter scanner

Allows to see hostile targets hiding behind walls: the closer they are the clearer the image displayed. Available from Level 10 for shotguns, Level 16 for SMGs and Level 17 for assault rifles

  • Quickdraw Handle

Halves the time needed to go into ADS with just a quarter reduction for LMGs. Available from Level 3 for assault rifles, Level 6 for SMGs, Level 8 for SMGs, Level 9 for shotguns

  • Rapid Fire

Higher fire rate for a reduced range, increased recoil and hipfire spread. Available from Level 15 for SMGs and LMGs

  • Reflex Sight

Provides a red dot sight in a small frame without any zooming capability. Available from Level 2 for crossbows, SMGs, pistols, assault rifles, Level 5 for shotguns

  • Select Fire

Allows choosing fire modes for SMGs and ARs. Available from Level 10 for assault rifles and Level 14 for SMGs

  • Suppressor

Eliminates the red dot that appears after you shoot, reduces muzzle flash and dampens sound at the cost of reduced damage for long range. Available from Level 2 for sniper rifles, Level 4 for SMGs, Level 7 for shotguns, Level 8 for pistols, Level 11 for LMGs, Level 12 for assault rifles.

  • Tactical Knife

Improves melee recovery time and range, speeds up animation. Available from Level 9 for pistols

  • Target Finder

Places a red diamond over hostile targets. Available from Level 7 for SMGs, Level 8 for assault rifles and Level 11 for SMGs

  • Tri Bolt

Allows the crossbow to launch three explosive arrows at the same time. Available from Level 6 for crossbows

  • Variable Zoom

Allows change of the zoom factor. Available from Level 4 for sniper rifles, Level 5 for crossbows and Level 12 for LMGs

 


Article from Gamersyndrome.com

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