GoldenEye 64 Designer Disappointed with Activision Over Remake

The designer for the original GoldenEye 007 on the Nintendo 64, Martin Hollis, has commented on Activision’s decision to remake the FPS classic for the Wii. The comments, though, were certainly not of high praise. The former Rare employee argued that Activision’s decision to revive GoldenEye for the Wii is motivated by profits rather than passion.

When queried on the forthcoming remake, he said, “I imagine it is a business decision isn’t it? This name is valuable, let’s use it. I find it hard to picture Activision’s top management being excited about the original and wanting to do it justice. In fact, I find it hard to imagine them being excited about any game. It’s my perception that they are trying to be EA, only more so. I think they are doing a fine job at that.”

Hollis was, however, high of praise for the remake’s developer Eurocom: “I know and like Eurocom,” he said. “I think they are a good company. I’m confident they have done their very best.”

The remake of Rare’s GoldenEye for the Wii will hit stores November 2 in North America and November 5 for Europe.

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