Game: Blur
Developer: Bizarre
Publisher: Activision
Release Date: May 25th 2010
DLC = Downloadable Content
In a recent interview with MTV multiplayer Ged Talbot, lead designer of Blur, told fans that the game will be supported with “massive” DLC.
The core game itself is nothing to sneeze at with 50 vehicles and 30 tracks, but I wonder if they will be able to match Burnout: Paradise in DLC. I realize it is a different style of racing game, but they seem to have the Racing Game DLC structure figured out. What do you all think? It looks like a pretty fun arcade style racing game but I’m still undecided.
Article from Gamersyndrome.com
Related posts:
- MAG (Massive Action Game) Review
- “Massive” Effect sale on Steam today
- Blur TV Commercial
- Blur Beta Impressions
- Black Friday – Massive Sales All Round For Console Manufacturers
- Blur to be featured in LEGO Rockband
- Blur Discounted to $29.99 on all Platforms At Amazon
- Blur Beta Open To Public Next Week
- Blur Feels Like A Modern Mario-Kart
- Blur Trailer Speeds To The Finish Line







It’s games like these that make me happy to have a gamefly subscription.
I actually the opposite. If I know a game is going to have a LOT of DLC support, it makes me go out and buy it. Otherwise I’m content just getting it through gamefly and sending it back when I am done.