Actually, Final Fantasy XIII’s More Like a Really Long Movie

Actually, Final Fantasy XIII’s More Like a Really Long Movie

A really long movie.  Those zany Japanese developers really like making us sit through long winded (and usually nonsensical) cinematics, don’t they?  Metal Gear Solid 4 and Bayonetta being the most recent examples of what I like to call ‘would you like a game to go with your movie?’ syndrome.  Well, it seems as if Final Fantasy XIII will be setting the bar even higher with the announcement that FFXIII will contain around ten hours of cut scenes.  That’s like, six films (or 2/3 the length of the longest film of all time.  Seriously.  Look it up.)

I’m sorry but that’s too long for me, especially when, if memory serves me correctly, most of these cinematics would have been much more enjoyable as playable moments.  There were plenty scenes in MGS4 and Bayonetta, especially the latter, where I would’ve much rather had the option of actually playing the cinematic instead of sitting back and watching the action.  Are we forgetting the point of video games?  By the time the next generation arrives in all its motion-controlling glory will the average game have cinematics as long as any of the three games I mentioned above?  I sure hope not.

Forgive me as I tend to rant about things that annoy me (don’t even get me started about horror games on the Wii), but since I have little desire to play FFXIII in the first place this really doesn’t apply to me in the first place.  And before Final Fantasy Fanatics (now that has a ring to it) start angrily typing their replies to my dislike of the franchise, it’s the turn based combat that turns me off, the rest of the series is fantastic, I just can’t get past taking turns to fight.

Final Fantasy XIII releases on the PS3 and Xbox 360 on March 9th, 2010.

Article from Gamersyndrome.com

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I ruthlessly tear apart the English language by lending my "talents" to a handful of websites including Cheat Code Central, Game Zone and Bloody Disgusting, all while working on acquiring a degree in Video Game Design. Oh, and I'm also desperately searching for a social life.