It’s official, the Nintendo 3DS goes 3D

Holographic gaming may not be here yet, but for Nintendo, they’re the next company out of the gate to embrace the 3D revolution.

And with 3DTVs getting some consumers attention, Nintendo is hoping to take a bite of that pie with the 3DS. And perhaps even point out what’s wrong in the 3DTV side and hint at what’s to come in the future.

“As you can see, it has two screens and the upper screen has 3.5 inch widescreen display and shows full 3D without the need for special glasses,” says Satoru Iwata, president of Nintendo.

The specs are official; it will have two camera lenses so pictures can be taken in 3D, a slider to determine the depth, two differently sized screens, an analog-stick style slide pad, motion sensor, touch screen, d-pad and gyro sensor.

Best of all, it’s backwards compatible with the DSI.

“Because 3DS is a successor to the DS, it naturally comes with a touch screen,” boasts Iwata.

He continues to expound on the graphics capability of the DS. “Something tells me this alone might cause some excitement amongst the development community,” adds Iwata.

For Nintendo US president Reggie Fils-Aime, he’s just glad there’s no need for glasses.

“Nobody said it was going to be easy – no one but Nintendo. We think there is a better way, with ample game content first day on the market.” finishes Fils-Aime.

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