Fallout 3: The Pitt

Fallout 3: The Pitt

The Pitt is the second new content package released by Bethesda for Fallout 3. Bethesda announced the content packages on Dec 10, 2008 and The Pitt was later released on March 24 of this year at the cost of 800 Microsoft points (roughly 10$) for Xbox 360 and PC. This is one of three announced downloadable game packages, the other two being “Operation: Anchorage” and “Broken Steel”. Operation: Anchorage was released on January 27, 2009 and Broken Steel was just released May 7th. Here at Gamer Syndrome we are going to explore in detail each one of these content packages, this time with the adventure into the remains of post-war Pittsburgh in The Pitt.

The Pitt takes players into the city turned slave camp of Pittsburgh, Pennsylvania. Not being hit directly by nuclear warheads in the war, Pennsylvania quickly became a center for raider and criminal activity in the chaos of post-war America. The most recent transformation of Pittsburgh is into a terrible slaver center that of course, must be liberated… or aided! Thats right, The Pitt moves away from combat oriented missions such as Operation: Anchorage and back into the moral dilemmas and deep storylines that made Fallout 3 such a memorable experience.

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The expansion begins when your character picks up a distress signal from a slave named  Wernher who managed to escape The Pitt. Being the slave that he is, he wants revenge and retribution for his long hours and and unfair wages, and there the enticing prospect of a cure for mutation that is being held by the slavers leader, Ashur. To infiltrate this terrible place, the player must temporarily lose all thier gear, this makes sense as a slave in power armor holding a Missle Launcher might be slightly out of place.

This content pack, as with Operation: Anchorage features several new weapons and armor pieces to bolster your lone wanderers arsenal of destruction. These include  primarily melee centered weapons such as an Auto Axe, Steel Knuckles, and Steel Saw. One nice addition to the ranged arsenal is a silenced assault rifle, as well as the armor types, which include some interesting blends between raider and power armor. The enemies are pretty standard, with the notable addition of the “Trog” which bears a resemblance to a Left 4 Dead hunter in appearance and characteristics. Three new perks have also been added:  Booster Shot, Pitt Fighter, and Auto Expert.

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Unlike Operation: Anchorage, The Pitt stays more like the original Fallout 3, blending combat and adventure with a great storyline and a whole bunch of moral choices. The Pitt also features considerably more gameplay time than Operation: Anchorage for the same great price of 10 dollars. Given a choice between the first two content packages, The Pitt seems the better choice, albeit less combat oriented than Anchorage. So if you have 800 Microsoft Points lying idle, and dust collecting on your copy of Fallout 3…. what are you waiting for, those slaves are not going to liberate themselves!


Article from Gamersyndrome.com

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