Mass Effect 2: E3 2009 Press Reveal

Bioware released a Mass Effect 2 trailer to the public yesterday that had previously only been shown to members of the gaming press. The trailer, which you can view below, reveals quite a bit of information about what the developer is hoping to do with Mass Effect 2.

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Several Bioware developers explained the “suicide mission” that will be the final story task in Mass Effect 2, and how it influences the rest of the game. It is confirmed that one of the true endings in the game will involve Commander Shepard, the game’s protagonist, dying permanently. To read more about this unique part of Mass Effect 2, be sure to read Gamer Syndrome’s article on Mass Effect 2’s merging of gameplay and narrative.

Mass Effect 2's improved lighting system is very noticeable in environments like this lush jungle coastline.
Mass Effect 2's improved lighting system is very noticeable in environments like this lush jungle coastline.

Also shown in the trailer was the new system for space exploration, which Bioware claims will be much more varied and challenging than the generally tedious and repetitive exploration of uncharted planets in the first Mass Effect. The Normandy will no longer travel instantaneously from star system to system, as it will instead consume fuel and make players think about where they can and should go in the galaxy. Individual planets can be scanned to find an ideal landing location. During this segment Bioware showed video from a lush jungle planet, presumably an uncharted one.

Mass Effect 2 is scheduled for an early 2010 release date on the Xbox 360 and PC platforms.

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  1. It’s really rare that the main character dies as part of the story (Kratos doesn’t count, he’s too badass to die and stay dead). I can count on one hand how many I’ve seen. Chrono (but then again, you can revive him if you like) is really the only example I can think of.

  2. Yeah, this is definitely a new thing for the videogame industry. The first Mass Effect did a lot of things new with regards to RPGs, and did them pretty well (technical issues aside). Here’s hoping they pull off this as well.

    I mean, this is the first game I can think of where two people could play a singleplayer RPG and come out with completely different stories about what actually happened in the game. One might have all of their main characters and the protagonist survive, one might have none of them, and they’d both get well done, official endings.

  3. It can work in Baldur’s Gate 2 if you’re so inclined, but the main story still revolves around saving Imoen and killing Jon Irenicus. Getting there though, quite a lot of ways about it.

    I get a 360, I’ll have to get a hold of Mass Effect sometime.

  4. Mass Effect has some kind of new premium edition that comes with the DLC and some other bonuses, I believe. Low cost, like 30 bucks or something.

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