Majesty 2 Receives New Patch With Additional Missions

Majesty 2 Receives New Patch With Additional Missions

Today, Paradox Interactive has announced a patch for Majesty 2: The Fantasy Kingdom Sim. The patch provides additional missions for the game, fixes some errors, and also balances aspects of the game.

The two new missions added to the game are “Treacherous Tropics” and “Wizard Wars.” These missions provide additional content for the game for no charge, and are greatly appreciate by the players (as the missions are also free of charge.)

Players can download the patch from here or use the in-game update function. (Please note – if you have purchased a digital copy, use the patch provided by that same digital download portal to avoid compatibility issues.)

Complete List of Patch Notes
Additions

  • Mission “Treacherous Tropics”

  • Mission “Wizard Wars”

New features:

  • The system that checks for updates has been implemented into the game.

  • If the graphic settings exceed the system parameters and the game crashes, “safe mode” will automatically be activated on the next launch.

  • The ability to fix the central information panel has been added.

  • The ability to scroll through the party-creation window has been added.

Programming:

  • AI: Modified the system of preferences for different classes of heroes when purchasing goods

  • AI: Heroes now pay more attention to the protection of the city if important buildings are under attack

  • AI: Heroes now want to protect their guilds

  • AI: Improved use of elixirs by heroes

  • AI: Improved hero reaction to monster attacks

  • AI: Improved behavior of guards under fire

  • Fixed a rare bug causing 2D sounds to turn off

  • Fixed the offset password field when connecting

  • Removed outlining frame that appeared with RMB held

  • Fixed an issue with saving and loading when creating a party

  • Fixed an issue with the info panel caused when disbanding a party

  • Fixed the violation of rules of construction when a sewer appears next to a trading post or a temple

  • Fixed an issue with the number of tax collectors and royal guards on the 2nd and 3rd levels of the palace

  • Fixed an issue with increased spell distance failing to add cost

  • Fixed an issue with cleric attack animations

  • Fixed an issue regarding the desynchronization of game-time speed and construction speed

  • Fixed a rare issue in the GUI with the party panel not closing after the death of a party member

  • Fixed the incorrect display of dead heroes in the GUI

  • Fixed the crash during saving and loading with maxed-out “building queue”

  • Fixed an issue with some missions not being flagged as “completed” after their completion

  • Fixed an issue with the screen over- brightness on some ATI video cards

  • Fixed an issue with the bloom special effect

  • Fixed an issue with haze in the “Big Problem” mission

  • Fixed an issue with spells and great artifacts being cast on a selected unit icon

  • The distance-related cost of spells is now displayed correctly under the cursor

  • Fixed an issue with the camera trembling while scrolling near map borders

  • Fixed an issue regarding the excessive save and load times

  • Multiplayer: GameSpy rating is displayed and calculated correctly

  • Multiplayer: GameSpy error messages are now displayed correctly

  • Multiplayer: Fixed an issue with reconnecting to a server after a failed attempt

  • Multiplayer: Server filter has been added. It is now possible to display in the server list only those that are available for connection

  • Multiplayer: Fixed an issue with the game being non-synchronized

  • Multiplayer: Fixed an issue with the info panel for enemy heroes and buildings

  • Fixed an issue with the lords’ ammunition and artifacts having no effect

  • Fixed the crash with saving and loading while the character characteristics panel is open

  • Fixed an issue with upgrading a hero while they join a party

  • Fixed an issue that allowed players to choose suitable trading lands and holy ground through the fog of war

  • Quicksave and quickload hotkeys have been changed to F5 and F9

  • Fixed an issue with scrolling in the GUI

Balance:

  • The cost of inventing the “Stone Incantation” spell has increased from 1,000 gold to 2,000 gold

  • The invention of the “Stone Incantation” spell has moved to the second level of Dwarven Settlement

  • Cost of inventing “Grab-grass” has been increased from 500 gold to 2,000 gold

  • Reduced the cost of casting “Grab-grass” spell from 500 gold to 250 gold

  • AI: Paladins are now more aggressive in attacking the undead and their buildings

  • AI: Dwarves and mages are now more aggressive in attacking lairs and buildings

  • Fixed a bug in the order abilities used by the elves: first, the hero uses the attack that stops the enemy with roots (“Roots”), and then uses a basic attack

  • Health of the Greater Fire Elemental has increased up to 1,000 hit points; increased its resistance to melee, shooting, and magical attacks to 35/85/100 respectively

  • Cost of the Warriors Guild has been reduced from 650 gold to 550 gold

  • Cost of the Clerics Guild has been reduced from 750 gold to 700 gold

  • Cost of the Rangers Guild has been reduced from 500 gold to 450 gold

  • Cost of upgrading to a 3rd-level palace has been reduced from 5,000 gold to 4,000 gold

  • Cost of upgrading to a 3rd-level market has been reduced from 4,000 gold to 3,000 gold

  • Amount of money generated by a 3rd-level market has been increased from 500 gold to 600 gold per day

  • In “The Eternal Love,” the starting amount of money in the player’s treasury has been increased by 3,000 gold

  • In “Bloody Offenses,” the starting amount of money in the player’s treasury has been increased by 3,000 gold

  • In “Pretenders to the Throne,” the starting amount of money in the player’s treasury has been increased by 1,000 gold

  • In “The Demon’s Advisor,” the starting amount of money in the player’s treasury has been increased by 1,000 gold

  • In “Pretenders to the Throne,” the holy land appears instead of the enemy’s destroyed Temple to Dauros

  • Fixed issues associated with upgrading the weapons for Priestesses of Agrela and Beastmasters

Localization:

  • Changed the description of the “Debility” perk

  • Added the status “defends the kingdom” to the heroes’ actions


Article from Gamersyndrome.com

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