One of the most anticipated PSP games this fall, LittleBigPlanet PSP lacks something the PS3 version has, multiplayer. In a recent interview with Eurogamer senior producer Mark Green details the reasons why the multiplayer feature has been cut.
“The one thing we’ve lost is multiplayer. You’ve got full physics systems, you got full create mode, you’ve got all the aspects of LittleBigPlanet – you can upload, download, ad-hoc share with people, but we haven’t got multiplayer.”
“It’s a trade-off. The system is physically capable of doing multiplayer, but perhaps not with the full physics system. On the technical side of things you lose a third of the processing power or a third of the system memory just to do multiplayer at all. With those limitations we couldn’t achieve it,” Green explains.
The loss of multiplayer is a blow to the game, but the essence of single player and the creation mode of the PS3 version has been captured for the PSP version. Green also went on to say that jump handling has improved for LittleBigPlanet PSP.
Even though there is no multiplayer, I’m still excited to give the game a try this Fall. Catch the trailer from GamesCon courtesy of GameTrailers if you still need convincing to get this game.
Article from Gamersyndrome.com