IL-2 Sturmovik: Birds of Prey Recreates WWII Europe

Recreating the European continent as it existed in the 1940s during the height of the Second World War isn’t an easy task at the best of times. But recreating it with IL-2 Sturmovik’s photo realistic visual quality is an even more difficult undertaking. Gaijin Entertainment, developer of the upcoming combat flight simulator, explained how they dealt with this task in a recent press release;

“Building accurate 1940’s environments using the latest in cutting edge satellite technology comes with a set of immediate problems, most obviously the 50 year time gap in the layout of buildings, foliage and other features, many of which did not exist at the time of the game’s setting, as well as other landscape elements which are now long gone from the real word and need to be added to the game. To combat this, the development team of IL-2 Sturmovik: Birds Of Prey have collated and pored over hundreds of wartime photos, documents and maps, painstakingly removing unwanted additions and recreating missing landscape features.”


Modern satellite imagery obviously adds a lot to the terrain authenticity of a game like IL-2 Sturmovik, but removing inconsistencies between the present day and the WWII reality would have been a huge task. For Gaijin Entertainment to accomplish this with such an impressive looking result is a testament to their skill as developers, and hopefully an indication that we’ll see the same high level quality in the rest of the game.

Alex Price, Senior Manager for 505 Games commented that “Collecting all the necessary data, both old and new, to create IL-2 had been a long battle all of its own. The game is now looking as good we had always anticipated it would and clearly, the scouring of archives and satellite databases has all been worth it!”

With both arcade and authentic realism modes, IL-2 Sturmovik: Birds of Prey is scheduled for release on the Playstation 3 and Xbox 360 consoles later this year.

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  1. Wow games creation is getting so complex these days, the games companies are coming up with these super unique ways to stay leading edge its insane we are now using satellite imagery to make sure even the terrain looks real life! I remember in the first gen flight simulators the terrain was just a bunch of colored blocks and lines.

  2. Yeah I used to be a huge fan of flight simulators and airplane games but for some reason I just seem to like the old school afterburner and 1942 from the arcades 🙂 .. this game does look really good but ill stick to my 2d shooters for now

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