I am a nerd. A big one, actually. You probably gathered this by the fact that I write about video games, which means I play them, add to that a little factoid about me you didn’t know: I design them too, and you now know I am a nerd whose life revolves around video games. The point of this long-winded introduction, you ask? Calm down, I’m getting to it. I started gaming relatively young, but Diablo was the first game to really get me hooked, to pop my hardcore gamer cherry, if you will. Diablo II and its expansion managed to keep me hooked, and I still play Lord of Destruction on my Mac, since it’s one of a handful of games available for the platform.
Needless to say I’m looking forward to Diablo III, keeping up with the newest happenings and rumors surrounding the game. Well, today something big caught my attention via my new favorite news source: Twitter. I don’t really use Twitter, but I have an account dedicated solely to stalking unsuspecting game designers so I get the scoop on the games they’re working on. For the most part it’s a waiting game, but sometimes my patience pays off, and this was one of those times.
Blizzard recently tweeted a surprising change for the Diablo franchise as it seems the skill trees will be no more. Don’t believe me? Here’s the full tweet in all its tweety glory:
Diablo: The skill system revision is in full force. Trees begone! I think it might be a winner. Jay says hi.
So yeah, the two gems of knowledge you should glean from this announcement are: 1, it looks like skills trees will be gone in Diablo III, and 2, Jay says hi. Whether or not you’re okay with this it’s important to note that the game is still a few years from release so anything can change, but if it does stay absent in the final product, will this affect your purchase decision?
Article from Gamersyndrome.com